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Sky Raiders (Five Kingdoms), by Brandon Mull
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In a world that lies between reality and imagination, a “fanciful, action-packed adventure” awaits (Publishers Weekly, starred review). Come and claim it in this first book of the Five Kingdoms series, from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.
Cole Randolph was just trying to have a fun time with his friends on Halloween (and maybe get to know Jenna Hunt a little better). But when a spooky haunted house turns out to be a portal to something much creepier, Cole finds himself on an adventure on a whole different level.
After Cole sees his friends whisked away to some mysterious place underneath the haunted house, he dives in after them—and ends up in The Outskirts.
The Outskirts are made up of five kingdoms that lie between wakefulness and dreaming, reality and imagination, life and death. It’s an in-between place. Some people are born there. Some find their way there from our world, or from other worlds.
And once you come to the Outskirts, it’s very hard to leave.
With the magic of the Outskirts starting to unravel, it’s up to Cole and an unusual girl named Mira to rescue his friends, set things right in the Outskirts, and hopefully find his way back home…before his existence is forgotten.
- Sales Rank: #12356 in Books
- Brand: Mull, Brandon
- Published on: 2015-01-06
- Released on: 2015-01-06
- Original language: English
- Number of items: 1
- Dimensions: 7.63" h x 1.20" w x 5.13" l, .0 pounds
- Binding: Paperback
- 448 pages
Amazon.com Review
Author One-on-One Brandon Mull Christopher Paolini #1 bestselling author of The Inheritance Cycle Christopher Paolini interviews #1 bestselling author Brandon Mull about his new series, Five Kingdoms.
Paolini: What inspired you to write Five Kingdoms: Sky Raiders?
Mull: It’s hard for me to pinpoint where my stories come from. I get bored easily so I make up crazy stuff to cope with reality. Some of that stuff is useless, but some takes shape and becomes fun to revisit. I knew my sister-in-law Liz wanted a story with sky castles, so floating castles were one of the first ingredients I threw into the stew. I may not be able to detail the origin of Five Kingdoms, but I can explain what I was aiming to accomplish.
With Five Kingdoms, I wanted to bring together much of what I do best as a writer into one place. I wanted to merge some of the fun I put into Candy Shop War, with the discovery and adventure from Fablehaven, with some of the big world-building like I did in Beyonders. I wanted to create a world that opened up story possibilities I haven’t seen before.
The result is the Outskirts, where five different kingdoms are each governed by different types of magic. Some characters from our world get drawn into a fast-paced adventure that is sometimes scary and often strange but hopefully never boring.
Paolini: We’ve spoken before about your love of doorways, portals, and other such openings that transport you to strange and different places. That idea seems especially prominent in Sky Raiders. Is it something you thought about consciously when you were writing, or did it arise naturally from your interest in the subject?
Mull: Since my childhood, I’ve loved the idea of characters being transported to another world through a wardrobe, down a rabbit hole, over the rainbow, etc. As a kid, after reading the Narnia series, I sincerely wished for something like that to happen to me. I wanted to be king of some world and kill all the monsters and ride on lions and save everybody. When that didn’t pan out, I visited other worlds in my imagination instead.
With Five Kingdoms, I’m deliberately creating my most elaborate and varied world so far, and exploring it through the eyes of a character from our reality. Since each of the Five Kingdoms has different kinds of magic that work there, by the end of the series, readers essentially get to visit five new fantasy worlds in one.
Paolini: Many of your books feature characters who are siblings—specifically brother/sister—or who feel like siblings. In this case it’s Cole and Mira. Having a sister myself, I think you do a great job of portraying that sort of relationship. What is it, that you enjoy most about those kinds of characters?
Mull: I grew up as the oldest of five kids. I did and said nice, loving things to my siblings that I didn’t do or say to anyone else. And I did and said mean things to my siblings that I wouldn’t dare do or say to my worst enemies. And my siblings returned the favor in good and bad ways. We had each other’s back and we stabbed each other in the back.
Brother and sister relationships are complicated and interesting. They help ground characters and bring them to life in ways that many readers can identify with. I enjoy trying to capture the blend of silly banter, heated arguments, and real love and protectiveness that I remember from my own family relationships.
Paolini: It seems like you put a lot of thought into how the economy of the Five Kingdoms works. The sky raiders are scroungers, eking out a living on the edges of a very strange world. Much more interesting than just reading about kings and queens. How did you go about developing the economy and the society?
Mull: Some people think of fantasy as nonsense where anything can happen, but I’ve never seen it that way. To me, good fantasy doesn’t abandon reality. Instead, it creates a functional reality with different rules than our own. If my fantasy worlds make sense and feel authentic, the reader will have an easier time getting involved and caring about the story.
Part of the task involves figuring out the logistics of how the world works. Who governs it? How do they maintain control? Who supports them? Who dislikes them? Given the reality I have established, I try to think through how the fantasy/magical elements in the story would affect day-to-day life. I especially try to think how people would exploit different magical abilities or artifacts for gain.
Paolini: The magic in Five Kingdoms is really cool! I’d love to know more about why you chose this particular kind of magic and what its particular advantages/disadvantages are.
Mull: Each kingdom in Five Kingdoms has a different type of magic. Those in Sambria with magical talent can reshape reality as they desire. Only the most gifted can change reality in big ways and create beings called semblances that seem alive. Powerful shapers risk losing control and either becoming trapped in a nightmare of their own making or flat out destroying themselves and everything around them.
That type of magic seemed cool and dangerous, and gave an excuse for me to take readers to some very unusual settings. I had to be careful not to let the magic feel too powerful, so I made it very dangerous to tamper with living things, I made the magic work better in certain geographic locations than others, and I didn’t let any practitioners be flawless experts.
Paolini: Have you plotted out the series from start to finish? If so, how much does the outline change as you write?
Mull: I tend to daydream about my stories until I see them like movies in my mind. Then I convert that daydreamed adventure into written scenes. So I have a pretty firm blueprint at the start, but it evolves as I make discoveries along the way.
With Five Kingdoms, I know the kingdoms we’ll be visiting, and the main events that will happen. Many details will be added as I go.
Paolini: Who is your favorite character and why?
Mull: So hard to pick! I like Cole because he really cares about his friends and takes responsibility for them accidentally getting taken to the Outskirts as slaves. I think he is funny and grounded and tries hard to do the right thing.
Paolini: If you had to choose one magical item to use when raiding along with the sky raiders, which one would you choose?
Mull: Of the items in the book, I’d want Jace’s golden rope. It was an item that he claimed when scouting out a sky castle. The rope can get longer and shorter as needed. It responds to the will of the wielder, so it can reach out and tangle an enemy, wrap around a distant object, coil and spring the wielder forward, or curl up to cushion a fall. The golden rope’s extreme versatility would increase my chances of surviving a dangerous sky castle raid.
From School Library Journal
Gr 3–7—When a Halloween haunted house trip goes bad, Cole Randolph watches his friends get kidnapped by unknown creatures. In an attempt to save his friends, he jumps down a manhole and lands in another dimension, where he is captured and sold off to the Sky Raiders. His new life as a scout is dangerous, but not as much as when his friend Mira reveals that she holds a deadly secret about the High King, but doesn't tell Cole the whole story. When the High King's soldiers show up at the Sky Raiders' skyport demanding the surrender of Mira, Cole's only chance to save her and his friends is to escape. Will he be able to save his friends and get back home? Who is the High King and what are his plans? Narrator Keith Nobbs's dynamic narrative style easily draws listeners into Cole's world. With a well-developed plot and the masterful action and mystery scenes, this engaging series launch will be hard for fantasy fans to put down, particularly if they've enjoyed Mull's "Beyonders" and "Fablehaven" series (both S. & S.).—Kira Moody, Whitmore Public Library, Salt Lake City, UT
From Booklist
Sixth-grader Cole Randolph and his friends (including his crush, Jenna) are whisked away from their ho-hum lives in Arizona to the magical world of the Outskirts, a place that “lies between wakefulness and dreaming, reality and imagination, life and death.” Upon their arrival in the Outskirts, Cole’s friends are quickly captured by slavers, but he escapes and sets out on an epic quest to rescue them. As a stranger in a strange land, however, Cole can’t manage on his own, and soon he has met a bevy of unlikely friends—many of whom have magical abilities—as well as enemies who are bent on exploiting Cole and his new friends for their own gain. Everyman Cole doesn’t know much about the fantastical, flying-castle-filled Outskirts, but he’s ready for adventure and eager to learn. Mull’s ample world building only adds even more dimension to Cole’s noble quest. Mull has a built-in audience for this new fantasy adventure series, and fans of the Fablehaven and Beyonders series will not be disappointed. HIGH-DEMAND BACKSTORY: One million dollars for marketing? New York Times best-selling Mull’s publisher thinks he’s worth it, and fans of his wildly popular series will likely agree. Grades 4-7. --Stacey Comfort
Most helpful customer reviews
35 of 39 people found the following review helpful.
Great For Fablehaven or Beyonders Fans
By A
I LOVED this book. I am not necessarily a fantasy fan but this book was unusual and interesting enough to hold my attention. I read it in 24 hours and I could have read it in less if I hadn't had other obligations. I was a huge Fablehaven fan but I wasn't as much into the Beyonders because I am not a real epic Lord of the Rings sort of fantasy kind of person. I was a little skeptical when 5 Kingdoms came out because it sort of sounded more Beyonderesque to me. However I was wrong. It was a very healthy mix between Fablehaven and Beyonders. It had the more laid back element of Fablehaven and also some of the other worldness of Beyonders. I feel fans of either books would really enjoy this book. I instantly was pulled into this book. If at times you felt like the first Fablehaven and Beyonders books were a little slow with trying to explain things you will not have the same problem with this book. It was very quick and after reading the first chapter I refused to put it down although another member of my family was in the middle of it . This book has a very broad appeal (like Fablehaven). Family members of varied ages have read it and they all agree with a 5 star rating. Other reviews have said that Brandon Mull is not doing the quality he once did, but I have to disagree. This is the best first book I have read by him and I think it might be my new favorite of all his books! Keep the good work up Brandon!
34 of 39 people found the following review helpful.
My 14 yr old son is loving this
By Kat Heckenbach
I got this book through Amazon vine with every intention of reading it myself and then passing it on to my 14 yr old son because he loves just about every other book Brandon Mull has written. BUT, he would not let me read it first--he has taken it and won't give it back because he could not wait to read it. But time is running out and the review is due soon, so I told him he will need to write the review himself if he's not going to let me have a turn now. He agreed:
"Five Kingdoms is a good book. There is a group of kids going to a haunted house on Halloween, They thought it would be fun, but it turned out to be full of slavers from a different dimension. They take kids to their dimension (called the Outskirts) and sell them into slavery. Cole (the main character) manages to not get captured. He followed them to their dimension to save his friends. He was captured and sold to the Sky Raiders. The Outskirts is also made up of five kingdoms.
This book is full of action and adventure, which I love. The world is really cool and the place where the Sky Raiders work is really cool, too. The Sky Raiders have a dangerous job, they have to raid castles in the sky and steal treasure. The sky castles are full of random creatures, either good or bad, you never know. I think it is a great book. It's really fun to read and I have always like Brandon Mull's writing."
(He is the one who picked the star rating, btw. I think it's only four instead of five because the reading level is a little lower than Mull's other books, and he's likely comparing it to Beyonders, which was his favorite book series ever.)
Two things I must add: He's been busy reading this at night before bed (he's nearly done) instead of playing games on his tablet, which I think speaks volumes. Second, I have every intention of sneaking this book and reading it myself when he's totally finished...shhhhh....
15 of 16 people found the following review helpful.
Another great Brandon Mull book
By Super Shopper
My kids absolutely love Brandon Mull books. Our most recent find was the first book of Spirit animals, and now this one. My oldest son, age 11, couldn't put it down He loved it. I will mention that my boys didn't love the Beyonders series. They were a little too violent, and hard to follow. This particular book is more in line with the fablehaven books.
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